Build Log
  

Build started: Project: M3DObj, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "z:\M3D\M3DObj\Debug\RSP0000AC31722776.rsp" with contents
[
/Od /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NON_CONFORMING_SWPRINTFS" /D "_VC80_UPGRADE=0x0700" /D "_WINDLL" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc80.pdb" /W3 /c /Wp64 /ZI /TP .\Sun.cpp

.\ObjectCF.cpp

.\DLLMain.cpp

.\CTooth.cpp

.\CPiers.cpp

.\CObjectWaterfall.cpp

.\CObjectUniHole.cpp

.\CObjectTruss.cpp

.\CObjectTooth.cpp

.\CObjectTestBox.cpp

.\CObjectTeapot.cpp

.\CObjectTarp.cpp

.\CObjectTableCloth.cpp

.\CObjectStructSurface.cpp

.\CObjectStairs.cpp

.\CObjectSkydome.cpp

.\CObjectSingleSurface.cpp

.\CObjectRock.cpp

.\CObjectRevolution.cpp

.\CObjectPool.cpp

.\CObjectPolyMesh.cpp

.\CObjectPolyhedron.cpp

.\CObjectPiers.cpp

.\CObjectPathway.cpp

.\CObjectPainting.cpp

.\CObjectNoodle.cpp

.\CObjectLightGeneric.cpp

.\CObjectLight.cpp

.\CObjectLeaf.cpp

.\CObjectJaw.cpp

.\CObjectHairLock.cpp

.\CObjectHairHead.cpp

.\cobjectground.cpp

.\CObjectGrass.cpp

.\CObjectFireplace.cpp

.\CObjectEye.cpp

.\CObjectEditor.cpp

.\CObjectDrawer.cpp

.\CObjectDoor.cpp

.\CObjectCushion.cpp

.\CObjectCurtain.cpp

.\CObjectColumn.cpp

.\CObjectClone.cpp

.\CObjectCeilingFan.cpp

.\CObjectCave.cpp

.\CObjectCamera.cpp

.\CObjectCabinet.cpp

.\CObjectBuildBlock.cpp

.\CObjectBranch.cpp

.\CObjectBooks.cpp

.\CObjectBone.cpp

.\cobjectbalustrade.cpp

.\CObjectAnimCamera.cpp

.\CHairLock.cpp

.\CForest.cpp

.\CDoorSet.cpp

.\CDoorOpening.cpp

.\CDoorFrame.cpp

.\CDoor.cpp

.\CColumn.cpp

.\CBalustrade.cpp
]
Creating command line "cl.exe @z:\M3D\M3DObj\Debug\RSP0000AC31722776.rsp /nologo /errorReport:prompt"
Creating temporary file "z:\M3D\M3DObj\Debug\RSP0000CE31722776.rsp" with contents
[
/OUT:"Debug/M3DObj.dll" /INCREMENTAL /DLL /MANIFEST /MANIFESTFILE:"Debug\M3DObj.dll.intermediate.manifest" /DEBUG /PDB:"Debug/M3DObj.pdb" /SUBSYSTEM:WINDOWS /IMPLIB:"Debug/M3DObj.lib" /MACHINE:X86 escarpment.lib m3dutil.lib m3dview.lib m3drend.lib m3danim.lib m3dworld.lib m3dtext.lib m3deffect.lib m3dwavedll.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\CBalustrade.obj"

".\Debug\CColumn.obj"

".\Debug\CDoor.obj"

".\Debug\CDoorFrame.obj"

".\Debug\CDoorOpening.obj"

".\Debug\CDoorSet.obj"

".\Debug\CForest.obj"

".\Debug\CHairLock.obj"

".\Debug\CObjectAnimCamera.obj"

".\Debug\cobjectbalustrade.obj"

".\Debug\CObjectBone.obj"

".\Debug\CObjectBooks.obj"

".\Debug\CObjectBranch.obj"

".\Debug\CObjectBuildBlock.obj"

".\Debug\CObjectCabinet.obj"

".\Debug\CObjectCamera.obj"

".\Debug\CObjectCave.obj"

".\Debug\CObjectCeilingFan.obj"

".\Debug\CObjectClone.obj"

".\Debug\CObjectColumn.obj"

".\Debug\CObjectCurtain.obj"

".\Debug\CObjectCushion.obj"

".\Debug\CObjectDoor.obj"

".\Debug\CObjectDrawer.obj"

".\Debug\CObjectEditor.obj"

".\Debug\CObjectEye.obj"

".\Debug\CObjectFireplace.obj"

".\Debug\CObjectGrass.obj"

".\Debug\cobjectground.obj"

".\Debug\CObjectHairHead.obj"

".\Debug\CObjectHairLock.obj"

".\Debug\CObjectJaw.obj"

".\Debug\CObjectLeaf.obj"

".\Debug\CObjectLight.obj"

".\Debug\CObjectLightGeneric.obj"

".\Debug\CObjectNoodle.obj"

".\Debug\CObjectPainting.obj"

".\Debug\CObjectPathway.obj"

".\Debug\CObjectPiers.obj"

".\Debug\CObjectPolyhedron.obj"

".\Debug\CObjectPolyMesh.obj"

".\Debug\CObjectPool.obj"

".\Debug\CObjectRevolution.obj"

".\Debug\CObjectRock.obj"

".\Debug\CObjectSingleSurface.obj"

".\Debug\CObjectSkydome.obj"

".\Debug\CObjectStairs.obj"

".\Debug\CObjectStructSurface.obj"

".\Debug\CObjectTableCloth.obj"

".\Debug\CObjectTarp.obj"

".\Debug\CObjectTeapot.obj"

".\Debug\CObjectTestBox.obj"

".\Debug\CObjectTooth.obj"

".\Debug\CObjectTruss.obj"

".\Debug\CObjectUniHole.obj"

".\Debug\CObjectWaterfall.obj"

".\Debug\CPiers.obj"

".\Debug\CTooth.obj"

".\Debug\DLLMain.obj"

".\Debug\ObjectCF.obj"

".\Debug\Sun.obj"

".\Debug\M3DObj.res"

".\Debug\M3DObj.dll.embed.manifest.res"
]
Creating command line "link.exe @z:\M3D\M3DObj\Debug\RSP0000CE31722776.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "z:\M3D\M3DObj\Debug\RSP0000CF31722776.rsp" with contents
[
/out:.\Debug\M3DObj.dll.embed.manifest /notify_update /manifest

.\Debug\M3DObj.dll.intermediate.manifest
]
Creating command line "mt.exe @z:\M3D\M3DObj\Debug\RSP0000CF31722776.rsp /nologo"
Creating temporary file "z:\M3D\M3DObj\Debug\BAT0000D031722776.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
]
Creating command line "z:\M3D\M3DObj\Debug\BAT0000D031722776.bat"
Creating temporary file "z:\M3D\M3DObj\Debug\BAT0000D131722776.bat" with contents
[
@echo off

copy z:\m3d\m3dobj\debug\m3dobj.dll z:\bin

copy z:\m3d\m3dobj\debug\m3dobj.lib z:\lib



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."

exit 1

:VCEnd
]
Creating command line "z:\M3D\M3DObj\Debug\BAT0000D131722776.bat"
Output Window
  
Compiling...
CDoor.cpp
CObjectBranch.cpp
CObjectCave.cpp
cobjectground.cpp
CObjectLight.cpp
CObjectSingleSurface.cpp
CPiers.cpp
DLLMain.cpp
Generating Code...
Compiling...
CBalustrade.cpp
CColumn.cpp
CDoorFrame.cpp
CDoorOpening.cpp
CDoorSet.cpp
CForest.cpp
CHairLock.cpp
CObjectAnimCamera.cpp
cobjectbalustrade.cpp
CObjectBone.cpp
CObjectBooks.cpp
CObjectBuildBlock.cpp
CObjectCabinet.cpp
CObjectCamera.cpp
CObjectCeilingFan.cpp
CObjectClone.cpp
CObjectColumn.cpp
CObjectCurtain.cpp
CObjectCushion.cpp
CObjectDoor.cpp
Generating Code...
Compiling...
CObjectDrawer.cpp
CObjectEditor.cpp
CObjectEye.cpp
CObjectFireplace.cpp
CObjectGrass.cpp
CObjectHairHead.cpp
CObjectHairLock.cpp
CObjectJaw.cpp
CObjectLeaf.cpp
CObjectLightGeneric.cpp
CObjectNoodle.cpp
CObjectPainting.cpp
CObjectPathway.cpp
CObjectPiers.cpp
CObjectPolyhedron.cpp
CObjectPolyMesh.cpp
CObjectPool.cpp
CObjectRevolution.cpp
CObjectRock.cpp
CObjectSkydome.cpp
Generating Code...
Compiling...
CObjectStairs.cpp
CObjectStructSurface.cpp
CObjectTableCloth.cpp
CObjectTarp.cpp
CObjectTeapot.cpp
CObjectTestBox.cpp
CObjectTooth.cpp
CObjectTruss.cpp
CObjectUniHole.cpp
CObjectWaterfall.cpp
CTooth.cpp
ObjectCF.cpp
Sun.cpp
Generating Code...
Linking...
   Creating library Debug/M3DObj.lib and object Debug/M3DObj.exp
Embedding manifest...
Performing Post-Build Event...
        1 file(s) copied.
        1 file(s) copied.
Results
  
Build log was saved at "file://z:\M3D\M3DObj\Debug\BuildLog.htm"
M3DObj - 0 error(s), 0 warning(s)