GLUT library 3.7 port to lcc by Bob Crispen <crispen@hiwaay.net>
Version 1.0, 12 January 2000


This port is based on the GLUT 3.7 beta release available at
http://reality.sgi.com/mjk/glut3/glut3.html by Nate Robins
and Paul Mayfield.

The demo program is adapted from Bart Jaszcz's "Compiling OpenGL/
GLUT Programs On Windows" (Cygwin)
(http://members.xoom.com/bpj1138/glut_on_windows.html)


Unpacking:
---------

	(a) Install glut.h in <lcchome>\include\GL
	(b) Install glut32.lib in <lcchome>\lib
	(c) Install glut_test.c and glut_test.h in the same folder
	    anywhere.

Compiling Programs with GLUT:
----------------------------

You should have the following library definitions in the following
order in your project (Linker tab, "Additional libraries" space):

	glut32.lib opengl32.lib glu32.lib winmm.lib

It's also necessary to have the following headers in most if not
all C files:

	#include <GL/gl.h>
	#include <GL/glu.h>
	#include <GL/glut.h>

This is a very preliminary release, and the only program it's been
tested on is the supplied demo.

Please report all bugs to mailto:crispen@hiwaay.net
