                                MOBIUS MOUNTAIN.

                                    PRODUCED BY
                           PERSONAL COMPUTER SYSTEMS

                                    WRITTEN BY
                                  CARL MICKLA
                                  VERSION 1.0
                                COPY WRITE 1996

Object. Get up to the top of Mobius Mountain first.
By climbing a path and answering math problems at entrances of
caves.
If you answer correctly, you might be able to take a short cut.

All trademarks mentioned in this game belong to their prospective owners.

INTRODUCTION:
     This math adventure game was written for the blind community.  The game
follows the  format  of the Shoots and Ladders board game.  
It was written with speech in mind to enable blind children to know exactly
what is going on in the game at all times.  This game also has multi media
sounds.  If you have a sound card in your computer, you will now be able to
enjoy the game even more.  If you do not have a sound card, the game is
designed to play the sounds through the P C speaker.  But the sounds sound best
through the sound card.  So give this game a try and see how you like it!

     GETTING STARTED:
     To start the game type MOBIUS from with in the directory where the game is
located.  For example:  If the MOBIUS game was installed on the C drive in a
directory call GAMES type MOBIUS at the C:>GAMES prompt.  The game will begin
with the title screen.
     The first thing the computer will display at the bottom of the title
screen is what mode the sound driver is in.  Then the computer will ask if you
would like to change the sound driver setting.  Type Y to change the settings. 
If you have a SOUND BLASTER card or compatible try setting A. If not try
setting B and if you do not want any sound choose C.  NOTE:  A musical peace
will begin to play you may hit the escape key at any time during the playing of
the song and the music will stop.

     Then the game will ask for the number of players.  The game can be played
by one to four people.  If only one person is playing you choose C to play
against the computer.

     Then you will be prompted for each players name.  The name must
contain only one word.
     Then each player will have to pick a skill rating.
The skill ratings are: 
A. = Addition and subtraction math problems of two single digit numbers.
B. = Addition and subtraction math problems of a double digit number and a
single digit number.
C. = Addition and subtraction math problems of two double digit numbers.
D. = Includes multiplication and division math problems of single digit
numbers.
E. = Includes multiplication and division math problems of a double digit
number and a single digit number.
F. = Includes multiplication and division math problems
of two double digit numbers.
X = no math problems.
Note: the X skill rating is the most difficult because the player cannot avoid
the hazards.
If you are playing against the computer, the computer will take the name Augie
after August Mobius and take a skill rating one level higher than yours.
 
     Once the last player picks their skill rating you hit the space bar or any
other key and the spinner will roll and your off!

Each player hits the space bar to spin the spinner.  If they land on a possible
hazard, they have to answer a math problem.  There are more hazards on the top
levels than on the bottom levels.
Note: in the demo, you start on the eleventh level, and have to reach the top
of the mountain on the twelfth level.  Each level has twelve steps, and the
spinner can give you a move of from one to twelve steps.  When you reach level
twelve, and you spin a number larger than the number of steps left, you must
stay on the step you are on.  If that step has a hazard, you will have to
answer another math problem.  Occasionally, you will land on a hazard and get a
surprise.

After all the players have had a turn, you will get a list of the players in
the order they are on the mountain, with the leader first.
You can then hit Q if you want to end the game early.

The game was named after August Mobius a mathematician during the enlightenment
age, born on November 17, 1790. Mobius is most famous for his creation of the
Mobius strip. Mobius discovered if one takes a strip of paper one inch wide by
ten inches long or so. Then twist the strip one half turn, and attach the two
ends together. One could draw a line on both sides of the strip of paper with
out picking the pen or pencil off of the surface of the paper. For a real
surprise. Cut along the line and see what you get. 

If you want a full version of this game with more levels and sound effects, it
is only $20.00

OTHER PRODUCTS:
ANY NIGHT FOOTBALL.  This is a text based football game.  Which is simple to
play, and the teams are historically reflected in the game.  
ANY NIGHT FOOTBALL sells for $30.00

MONOPOLY. A very speech friendly Monopoly game with multi media sounds.
MONOPOLY sells for $30.00

SOUND CARD.  16 bit sound card current price $59.00 but call prices change
frequently.

COMPUTER PARTS AND MACHINES call for prices.

This is my first attempt at a game for young children, so I am selling it at a
very fair price.  I would be happy to discuss what would be a fun, educational,
and useful program for children with special wants or needs.  If you have any
ideas let me know and I will try to develop what software I can.
If you have any suggestions, comments, ideas or problems feel free to contact
me at the address below.

PS,
The market base for programs to supply the visually impaired and blind
community is small.  If programmers are going to write fun and educational
programs then your support is very important.  I enjoyed Writing this program,
and would like to try working on a few others.  I would like to work full time
writing programs for this community.  In order for me to produce products for
you, I have to get paid, so if you like and use the program then buy it. 
Giving or receiving unpaid for programs and using them only makes it very hard
for people to produce products for this small base of people.  For example, a
very good leisure game has been on the market for several years, and in all
that time only 250 to 300 games have been sold.  The game is very good and
either there are many unpaid for games out there, or not many people like it. 
If this program does as good as the other game and one was going to try to make
a living with that kind of support, one would either have to write 10 programs
a year or starve or write code for someone else.  Programmers are not looking
for any hand outs. Just pay them for what is do them.  Thank you for your time
and support and if you would like to give me some feedback on this or any other
topic feil free to contact me.

Carl Mickla
551 Compton ave.
Perth Amboy N.J.  08861
Phone (9 0 8) 8 2 6 - 1 9 1 7

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