
                             Internet audio

                           Table Of Contents

Item 1  After Taj Mahal
Item #2  Mbone
Item #3  National Public Radio
Item #4  Netsound Home Page
Item #5  Readlaudio
Item #6  Stortinget live on the net
Item #7  Voxware
Item #8  General Information
Item #9  Virtual Radio
Item #10  OGGSQUISH FAQ
Item #11  THE CBC RADIO TRIAL
Item #12  THE DIGITAL TRADITION FOLK SONG SERVER
Item #13  Voice Communications Over The Internet
Item #14  PAM
Item #15  INTERNET WAVE
Item #16  Audio On The Internet
Item #17  RealRadio System
Item #18  Tucson Amateur Packet Radio Inc
Item #19  Real Radio - Progressive Networks
Item #20  Real Audio Radio
Item #21  The Arena
Item #22  Real Audio Files
Item #23  Internet Radio
Item #24  Audio bible - Online bible Reading
Item #25  BRS Web Radio
Item #26  Sorensen Pacific Broadcasting - NEWSTALK K-57
Item #27  Vocalauf Communications
Item #28  Dan's Radio Room
Item #29  NFB Realaudio Site
Item #30  Audible
Item #31  Yesterday USA Super Station
Item #32  Voice Of America
Item #33  Earlene's Home Page
Item #34  Baseball Sites
Item #35  XLink Pop
Item #36  American Council Of The Blind
Item #37  policescanner.com
Item #38  Tuner

                              End Of Table


Item #1  After Taj Mahal
http://crca-www.ucsd.edu/TajMahal/after.html
experimental MPEG-based audio site

Item #2  Mbone
http://www.eit.com/techinfo/mbone/mbone.html
http://hill.lut.ac.uk/DS-Archive/MTP.html
virtual internet backbone for multicast IP (concerts,etc)

Item #3  National Public Radio
http://www.realaudio.com/contentp/npr.html
hourly news broadcasts

Item #4  Netsound Home Page
http://sound.media.mit.edu/~mkc/netsound.html
new MIME type and a viewer that synthesizes sound in real time

Item #5  Readlaudio
http://www.realaudio.com/
products for audio delivery on the net

Item #6  Stortinget live on the net
http://sauce.uio.no/Stortinget/English.html
live feed of Norwegian parliament, available via mbone, audio clips available

Item #7  Voxware
http://www.voxware.com
audio products for audio delivery over the internet

Item #8  General Information
Here are a few spam messages.  I was researching audio over the internet
and came across these applications.  

this first is for dec and other machines so it is probably out of reach 
for us. 

                        AF Version 3, Release 1

                                README

Introduction
------------

The AF System is a device-independent network-transparent system including 
client applications and audio servers. With AF, multiple audio applications 
can run simultaneously, sharing access to the actual audio hardware.

Network transparency means that application programs can run on machines 
scattered throughout the network.  Because AF permits applications to be 
device-independent, applications need not be rewritten to work with new 
audio hardware. AF does for sound what the X Window System does for text 
and graphics.

Development of AF began in 1989 at Digital Equipment Corporation's 
Cambridge Research Laboratory, but it builds on ideas from earlier work. We 
originally envisioned AF as a server to support all the capabilities of the 
CRL "LoFi" audio hardware running on the DECstation 5000 workstation, but 
we soon began adding support for a variety of other platforms and audio 
hardware.

This distribution of AF includes device drivers for several audio devices, 
server code for a number of platforms, a programming API and library, 
out-of-the-box core applications, and a number of "contributed" 
applications.  The key difference between the core and contributed 
applications is that the many of the contrib clients also depend on the 
TCL/Tk graphics toolkits distributed by the University of California.  (The 
AF distribution does not include TCL/Tk, but we tell you where to get it.)

With AF, it is easy to incorporate audio into applications. Simple "play" 
and "record" applications are included, or you can write your own using the 
AF API and client library.  AF allows applications to generate and process 
audio in real-time but it also permits more leisurely applications.  AF is 
quite resistant to the vagaries of scheduling and operating systems that 
can make handling audio difficult. We have successfully used AF for both 
trivial applications (audio BIFF) and complex applications (real-time 
teleconferencing, speech synthesis and recognition.) AF may not be 
appropriate for all purposes, but we have found it to be a versatile and 
effective tool.

We believe that AF is highly portable, and that it should be 
straightforward to add additional support for other systems equipped with 
audio hardware.

AF is distributed in source form, with a copyright similar to the X Window 
System on the server, client library, and most clients (see the COPYRIGHTS 
file and the source code.)

We would like to encourage other organizations to add support to AF for 
additional platforms, operating systems, and devices, and to contribute 
additional applications.

We have set up a mailing list for discussions of AF:

        af@crl.dec.com

send mail to af-request@crl.dec.com to be added to this list.

What is new in this Release?
---------------------------

  *** To build this release of AF, you must use a compiler that supports 
  function prototypes.  AF3R1 no longer includes the NeedFunctionPrototypes 
  macro to conditionally remove prototypes during compilation. ***

  Includes all known bug fixes (thanks to all of you who reported problems) 
  including several that were not provided as patches to AF2R2.

  Uses our official AF TCP port number.

  New protocol revision.

  Includes a few new clients, including tkPlay, a Tk based simple GUI to 
  aplay which is a good candidate for your XMosaic showaudio command.

  Includes automatic datatype conversion via an encoding type attribute on 
  a per AC basis.  Supports most simple datatypes as well as some 
  compressed formats (IMA, GSM, etc.)  See the aplay source as an example 
  of a client using this feature.

  Includes a conversion client and library code.  See aconvert in the 
  contrib hierarchy.

  Hypertext documentation, suitable for viewing with Mosaic, include int 
  the kit.  Also, watch for an announcement of an AF URL.

  Server support for the Microsoft Sound Board on the Alpha PC and the J300
  on Alpha TURBOchannel workstations.

  Server support for SGI Indigo courtesy of Guido van Rossum, CWI.

  Solaris port and extension code courtesy of Wes Whitnah, Tektronix.

  Server support for the Sparc 10 DBRI interface courtesy of
  Yechezkal-Shimon Gutfreund, GTE Laboratories.

  No doubt I have left things off this list...

AF Server
---------

This distribution of AF includes server support for Digital RISC systems 
running Ultrix, Digital Alpha AXP systems running OSF/1, SGI Indigo running 
IRIX 4.0.5, Sun Microsystems SPARCstations running SunOS 4.1.3, and
Sun Microsystems SPARCstations running Solaris 2.3.  The servers support
audio hardware ranging from the built-in CODEC audio on SPARCstations and
Personal DECstations to 48 KHz stereo audio using the DECaudio TURBOchannel
module or the SPARCstation DBRI interface.  In addition, server support is
present for telephone access devices such as DECaudio.

AF API
------

The distribution includes C language bindings to the protocol that make it 
easy to write distributed audio applications.

AF Clients
----------

This distribution includes a number of core applications for recording, 
playback, telephone control, device control, and access control.

AF "Contrib" Clients
--------------------

The distribution includes a number of contributed applications including an 
audio file browser, an FFT spectrogram display, and multicast network audio 
service.

Kit Location
------------

The kit is located at ftp site crl.dec.com (Internet 192.58.206.2) in 
/pub/DEC/AF.  The following are the kit names that will be used for AF3.

        AF3R1.tar.Z             # Released version of AF3R1
        AF3R1-patches.tar.Z     # Collected set of all known patches to AF3R1
                                # See ./patchlevel.h to find your current
                                # patch revision.
        AF2R2-other.tar         # Example sounds bites.
        AF3100.alpha.tar        # Alpha OSF setld kit
        AF3100.mips.tar         # Ultrix/RISC setld kit

Use anonymous ftp to retrieve the file,

        % ftp crl.dec.com
        ...
        ftp cd /pub/DEC/AF
        ftp binary
        ftp get kit_name

The kit is shipped as a compressed tar file.  To unpack the kit,

        % cd audio_root
        % zcat kit_name | tar xpBf -

We also provide a sample kit of Hi-Fi sound bites for use with DECaudio. 
If you have a DECaudio, you might considering retrieving AF2R2-other.tar
and unpack this kit in the same manner as described above.

Other files available in this same directory are the release notes, 
copyright notice, and this README file.

Attention Mosaic Users! AF Related URLs
---------------------------------------

Papers and technical reports,

        ftp://crl.dec.com/pub/DEC/CRL/tech-reports/93.8.ps.Z
        ftp://crl.dec.com/pub/DEC/AF/af-usenix93.ps

Kit location,

        ftp://crl.dec.com/pub/DEC/AF

Documentation (once the kit is unpacked, substitute for audio_root)

        file://localhost/audio_root/AF.html

To start Mosaic with the AF hypertext documents, 

        % Mosaic audio_root/AF.html &

Roadmap
-------

Several directories will be created in your local audio root directory. The 
"AF" sub-tree contains the source code for the AF server, the AF client 
library, and several AF client programs.  The "devices" sub-tree contain 
device drivers for several audio devices. Finally, "sound_files" contains 
several sound bites you can use while verifying the kit installation.

The kit requires approximately 6 Megabytes and an additional 8 Megabytes 
for building and installing the release.  The HiFi sound files require 
another 4 Megabytes approximately.

Documents
---------

You should read the following documents prior to installing this software.

o  AF Release Notes - audio_root/docs/RELNOTES.{txt,PS}

o  Copyrights information - audio_root/COPYRIGHTS

Suggested Sequence
------------------

o  Retrieve the software package and create a local audio hierarchy.

o  Read the documents mentioned above.

o  Build the AF release by following the directions in the release 
   notes, RELNOTES.{PS,txt} in,

        % cd audio_root/AF

   You might want to save the output of the build and install session in 
   order to identify problems should any occur.

o  If you are using LoFi/DECaudio or the native audio on DECstations or 
   Alpha AXP workstations for the first time, see the instructions in one 
   of these directories for information about the hardware and device 
   drivers.

   For the native DECstation audio device,
                 audio_root/devices/maxine/driver/mips.src/bba.4 man page

   For the native Alpha AXP workstation audio device,
                 audio_root/devices/axp/driver/README

   For LoFi/DECaudio,

        On Ultrix/RISC (MIPS):
                 audio_root/devices/lofi/driver/mips.src/lofi.4 man page

        On DEC OSF/1 Alpha:
                 audio_root/devices/lofi/driver/alpha.src/lofi.7 man page
                 audio_root/devices/lofi/driver/alpha.src/README

   For the Microsoft Sound Board on OSF/1
                audio_root/devices/axp150/msb/driver/README

o  Test the AF server and clients.

o  Have fun!

Copyrights
----------

See the file audio_root/COPYRIGHTS for the full copyright and permission
notice.

spam number 2 is another unix application and I think it runs on Linux.
NEVOT - A network voice terminal (BETA Release
                                3.28)

                         Henning Schulzrinne
                              GMD Fokus
                           Berlin, Germany

1.  Description

     The network voice terminal (NeVoT) allows audio-capable worksta-
     tions to participate in audio conferences across local and wide
     area networks.  Platform-dependent distributions are marked with
     one of the following strings:


     sun4      SPARCstation running SunOS 4.1.3
     sun5      SPARCstation running SunOS 5.3 (Solaris)
     hp        Hewlett-Packard 9000 running HP-UX
     sgi       SGI running Irix 5.2
     alpha     DEC Alpha running OSF 1.0
     dec       DECstation running Ultrix
     ibm       IBM workstations running AIX
     linux     Intel i386 running Linux


     The distribution is available from:

     o  ftp://gaia.cs.umass.edu/pub/hgschulz/nevot

     o  ftp://ftp.fokus.gmd.de/pub/minos/nevot
     The files that you need depend on your choice of installation
     method.  The architecture suffix is indicated by ARCH.

     Binary, statically-linked executables:
          This requires the least work, with the trade-off of large
          executables. You only need the nevot-3.28-ARCH-static.tar.gz
          file.

     Binary, dynamically-linked executables:
          This requires that you move the dynamic loaded libraries to
          an appropriate directories. Both these libraries and the
          executables are contained in the package nevot-3.28-
          ARCH.tar.gz.

     Compile NeVoT:
          This assumes that you have working versions (either static
          or dynamically loadable) of the Tcl, TclX, Tk, Tcl-DP, BLT
          and GSM libraries on your system. You only need the nevot-
          3.28.tar.gz file containing the NeVoT sources.

     Compile NeVoT, use precompiled static libraries:
          In addition to nevot-3.28.tar.gz, you need the static
          libraries (tcl, tk, tcl-DP, BLT, gsm, tksolo) contained in
          lib-ARCH.tar.gz.

     Compile NeVoT, use precompiled loadable libraries:
          In addition to the NeVoT sources in nevot-3.28.tar.gz, you
          need the static libraries in lib-ARCH.tar.gz and the load-
          able libraries contained in nevot-3.28-ARCH.tar.gz. The
          linker will automatically prefer the loadable (dynamic) ver-
          sions of a library, where available.

     Create your own application using NeVoT libraries:
          The necessary static libraries and header files are con-
          tained in nl-3.28-ARCH.tar.gz.
     Features:

     o  platforms:

       - Sun SPARCstation

         - SunOS 4.1.x

         - Solaris 2.x

       - Silicon Graphics 4D/30 and 4D/35 (Indigo) and Indy

         - Irix 4.0.5

         - Irix 5.1

     o  audio protocols:

       - vat audio packet format

       - real-time transport protocol (RTP), July 1994 draft

     o  transport protocols:

       - unicast UDP

       - multicast UDP

     o  operation as gateway or end system

     o  compatible with vat session protocol

     o  Tk user interface

     o  control through Tcl language:

       - initialization file

       - command line arguments

       - interactive

     o  several independent concurrent conferences, each with dif-
       ferent encoding and compression

     o  DES-based voice encryption

     o  current audio encodings supported:

       - 16 bit linear encoding, with all hardware-supported sample
         rates (SPARCstation 10 and SGI)

       - 64 kb/s mu-law PCM (CCITT G.711)

       - 32 kb/s ADPCM (CCITT G.721) (SPARCstation)

       - 32 kb/s Intel/DVI ADPCM

       - 24 kb/s ADPCM (CCITT G.723) (SPARCstation)

       - 13 kb/s GSM 06.10

       - 4.8 kb/s LPC (linear-predictive coding) with setable vocoder
         interval

     o  mono or stereo

     o  mike-mutes-net or net-mutes-mike modes

     o  each site can use different audio encodings

     o  playback and recording of audio files (.au and AIFF/AIFC for-
       mats), with encoding translation

     o  arbitrary voice packet length, which may differ for each site

     o  lost packet substitution

     o  setable audio buffer occupancy

     o  configurable adjustment mechanisms for playout delay, VU
       meter, silence detector and automatic gain control

     o  redefinable session identifier string with variable substitu-
       tion

     o  on-line statistics with selectable graphing
     A separate Tcl/Tk application, Tkaudio (../tkaudio.html), allows
     to change the audio input and output ports and the volume set-
     tings.  If you experience difficulties, check the "Common Prob-
     lems" section in the "Guide to Using Nevot (../doc/nevot.html).

2.  Copyright

     Copyright 1991-1995 by AT&T Bell Laboratories and GMD Fokus; all
     rights reserved

     Permission to use, copy, modify, and distribute this software and
     its documentation for research and educational purpose and
     without fee is hereby granted, provided that the above copyright
     notice appear in all copies and that both that the copyright
     notice and warranty disclaimer appear in supporting documenta-
     tion, and that the names of the copyright holders or any of their
     entities not be used in advertising or publicity pertaining to
     distribution of the software without specific, written prior per-
     mission. Use of this software in whole or in parts for direct
     commercial advantage requires explicit prior permission.

     The copyright holders disclaim all warranties with regard to this
     software, including all implied warranties of merchantability and
     fitness. In no event shall the copyright holders be liable for
     any special, indirect or consequential damages or any damages
     whatsoever resulting from loss of use, data or profits, whether
     in an action of contract, negligence or other tortuous action,
     arising out of or in connection with the use or performance of
     this software.

3.  Acknowledgements

     This work was supported in part by the the Defense Advanced
     Research Projects Agency under contract NAG2-578 while the author
     was at the University of Massachusetts. The support of advisors
     Jim Kurose and Don Towsley is acknowledged.  The DES encryption
     module was developed by Steve Kent and John Linn of BBN Communi-
     cations Corporation, Cambridge, MA and provided by Karen Seo of
     BBN. The audio library incorporating G.721 and G.723 audio
     compression was provided by Daniel Steinberg of Sun Microsystems.
     It may at some point be integrated into the regular Sun OS. The
     Intel/DVI ADPCM codec was slightly modified from sources by Jack
     Jansen (Jack.Jansen@cwi.nl, CWI) and is copyrighted 1992 by
     Stichting Mathematisch Centrum, Amsterdam, The Netherlands (used
     by permission). The original sources are available by anonymous
     ftp from ftp://ftp.cwi.nl/local/pub/audio/adpcm.shar
     (ftp://ftp.cwi.nl/local/pub/audio/adpcm.shar).  The HP audio
     interface is based on suggestions by J"rgen Nickelsen, TU Berlin.
     Ron Frederick (frederic@parc.xerox.com) or Xerox PARC, Palo Alto,
     CA, contributed the LPC codec which is based on an implementation
     done by Ron Zuckerman (ronzu@isu.comm.mot.com) of Motorola which
     was posted to the Usenet group comp.dsp on June 26, 1992. It is
     available separately by anonymous ftp from
     ftp://parcftp.xerox.com/pub/net-research/lpc.tar.Z
     (parcftp.xerox.com/pub/net-research/lpc.tar.Z). The GSM codec was
     developed by Jutta Degener (jutta@cs.tu-berlin.de), Technische
     Universit"t Berlin, and Carsten Bormann (cabo@informatik.uni-
     bremen.de), University of Bremen.  The ST-II API and kernel sup-
     port was developed by Charlie Lynn at BBN (clynn@bbn.com). The
     ST-II API ( st2_api.h ) is copyrighted (c) 1991 by BBN Systems
     and Technologies, a division of Bolt Beranek and Newman, Inc. and
     used by permission. The UDP multicast kernel support was written
     by Steve Deering, Xerox Parc. Charlie Lynn (BBN) was helpful with
     some of the fine points of the ST-II API used in earlier versions
     of NeVoT. The Tcl interpreter and Tk X11 toolkit were developed
     by John Osterhout, University of California at Berkeley. The
     sources are copyright University of California and used by per-
     mission. The BLT extensions were written by George Howlett, AT&T
     Bell Laboratories. Tcl-DP was developed by Brian C. Smith,
     Department of Computer Science, Cornell University and Lawrence
     A. Rowe, Computer Science Division-EECS, University of California
     at Berkeley. The Extended Tcl library is designed and implemented
     by Karl Lehenbauer (karl@NeoSoft.com) and Mark Diekhans
     (markd@Grizzly.com), with help in the early stages from Peter da
     Silva (peter@NeoSoft.com). The TkFScale command was created by
     Paul Mackerras and enhanced by the author. All are used by per-
     mission.  Advice on porting NeVoT to the Silicon Graphics plat-
     form and numerous bug fixes were provided by Andrew Cherenson
     (SGI). Michael Halle (MIT) figured out how to get Xview applica-
     tions to display fonts at the design sizes. The VU meter is based
     on discussions with Gints Klimanis (Silicon Graphics).  The
     necessary changes to port NeVoT to the Solaris 2.0 operating sys-
     tem were suggested by Bob Gilligan (Sun Microsystems). Helpful
     debugging information was provided by Andrew Cherenson, Regina
     Rosales (BBN), Anders Klements (Swedish Institute of Computer
     Science), Barbary Denny (SRI), John Lockwood (AT&T and University
     of Illinois), and Alon Kleinman (Ubique).  The audio mixing
     (mix.c) and checksum code (checksum.c) was taken from the ISI
     voice terminal (VT), copyright June 1991 by the University of
     Southern California, by permission. The silence detector and the
     ST-II code are modified versions of the respective parts of VT.
     The vat session and audio protocol were implemented based on
     descriptions provided by Van Jacobson. The statistics panel is
     structured similarly to that in vat.  The I/O flags interpreter
     (flags.c) is a modified version of software contributed to Berke-
     ley by Chris Torek. Copyright (c) 1990 by the Regents of the
     University of California; used by permission.

Item #9  Virtual Radio
   Welcome to Virtual Radio(TM) the only non-stop user-definable music
   broadcast that brings you the latest in new music. Virtual Radio gives
   you a wide variety of choices -- you can choose which song you'd like
   to hear and download it to your machine. This isn't a sample, this is
   a radio-quality broadcast of the entire cut many times right off the
   band's master DAT. Each CyberTune(TM) page contains band info, a
   description of their music, and images of the band. Virtual Radio is
   the new way to be exposed to today's music -- never miss out on a hit
   again. Each CyberTune is made available with permission of the band
   and Cyberspace Promotions. We can be reached via e-mail at
   vradio@ugly.microserve.net
   

Item #10  OGGSQUISH FAQ
This looks promising as he says there dos versions in tester-land.  real
time audio compression with 15 to 1 compression ratio is the goal.  Time 
will tell
                                OGGSQUISH FAQ
   This FAQ is a brief description of the currently available alpha
   release of OggSquish. 
   
   [IMAGE] 


Xiphophorus OggSQUISH v1.0 Audio Compression Frequently Asked
Questions and Propaganda List

Last updated: Sat Mar 25 06:24:43 JST 1995

1) What is OggSQUISH?

Right now, OggSQUISH is a compression package designed to reduce the
file size of digitized 16 bit audio samples (or samples of any
periodic data).  OggSQUISH will operate on files sampled at any speed,
but it is designed to work with 30kHz-48kHz samples, for example, CD
quality samples.  OggSQUISH is meant to eventually include other DSP
applications of general use; the compression format that is currently
being developed is meant to be the common file format these DSP
utilities use, as well as an engine for the next wave of "killer" net
apps.

2) Why another compression?  There's already GZIP, MPEG, Mulaw, etc...

Normal compression utilities such as UNIX 'compress' and 'gzip', and
DOS 'PKZIP' are virtually useless for compressing digitized sound
files.  gzip -9 will usually reduce file size of digitized sound by
about 10%.

The audio compression formats that already exist each have drawbacks
that limit their usefulness in general purpose sound compression.  For
example, Mulaw is very low quality and usually limited to low sample
speeds.  OggSQUISH is faster than MPEG and generally surpasses it in
quality and ratio.  MACE is designed for lower quality samples.  Other
compression techniques (such as AT&T's recently announced format, the
name of which escapes me) are optimized for voice or some other
specific kind of sound, or are simply inferior.

OggSQUISH is designed to compress any sound without sound quality loss at
moderately high ratios.  A CD quality sample compressed at the highest
lossy ratios will take up less than 30% as much space as an 8 bit 8kHz
mulaw sample while preserving the frequency and dynamic range of a CD.

3) Is OggSQUISH really better than MPEG-3?

It sounds better, according to my testers, and is significantly
faster.  One thing for which MPEG is still better is asynchronous
streams; right now it isn't possible to 'jump into' the middle of an
OggSquish bitstream, but this drawback is being worked on.

3) Is OggSQUISH a lossless compression?
        
OggSQUISH will work both as a lossy or lossless compression, depending
on user selectable command line options.  Lossy compression will
result in a smaller files than lossless at the expense of sound
quality (Lossy settings up to -Q5 should not produce any audible
artifacts or distortion).  OggSQUISH is designed to lose as little
information as possible while performing lossy compression.

(As of this FAQ update, lossless compression is not yet enabled in the
beta release of the CODEC).

4) What sound file formats will OggSQUISH compress?

OggSQUISH requires the sound file to be 16 bit (signed or unsigned)
raw data, sampled at any rate, although OggSQUISH is optimized for
30-48kHz.  Input files may be little or big endian (regardless of
platform), and can contain up to 256 interleaved channels.

5) Can OggSQUISH compress any other file types (ie, Mulaw,
.WAV, etc.)?
        
Yes.  Although OggSQUISH is designed to compress raw data, the -w
option will compress sound files that consist of raw linear data
(commonly referred to as Pulse Code Modulation in the industry) with a
short header, such as most RIFF .WAV files.

Currently, I am *not* working on a version that compresses mulaw or
anything other than 16 bit linear sample formats.

6) How small will files get?

In the original Squish, using the -5 option (lossless mode), files
will compress anywhere from minimum of 1.5:1 to 3:1, depending on the
type of sound being compressed.  Typically, 2:1 could be expected;
these ratios are comparable to the ratios that LZW (the format used by
PKZIP and gzip) gets on text and binary files.  The Eroica Symphony,
for example, compressed with a ratio of 2.66:1 lossless when using -5.
OggSquish hopes to push these ratios a little higher, but lossless
compression does not yet exist in the beta.

Lossy compression will always get substantially better ratios than
lossless.  Using the -Q1 option, lossy will get between 16:1 and 18:1
depending on the type of sound being compressed.

Right now it is safe to assume that OggSQUISH will almost always be
able to deliver 11:1 with no perceptible change in sound quality.  The
goal is to push this to 15:1.

7) How fast is OggSQUISH?  Will it compress realtime?

It is unlikely that OggSquish will ever be able to compress realtime
except on the fastest machines (Pentium, Alpha, PowerPC), or without
special hardware.  It is, however, much faster than MPEG layer 3 (some
beta testers with Pentiums have done realtime compression in
software).

Decompression will be fast enough to occur realtime during playback,
once the alpha code is optimized (the goal is realtime mono stream
decompress on a 486DX33 without special hardware).  Especially
relevant to Linux users, a math coprocessor of some flavor is fairly
important; OggSQUISH does the majority of its work in floating point.
The Pentium FDIV bug is inconsequential.

7) How does OggSQUISH work?

OggSQUISH uses a veritable cocktail of compression techniques; both
old (Huffman trees, for example) and new variants of older ideas
(Bitstreak, Discrete Cosine Transform, Wavelets), as well as anything
that would make files smaller without introducing (much) distortion or
noise.  Rumor has it that even the Colonel's Secret Recipe (salt,
black pepper, monosodium glutamate) makes a guest appearance in order
to give the entire compression package a crispy, yet tasty coating of
breading.

The compression techniques used by OggSQUISH are not derived from any
work done by MPEG or AT&T (unless signal theory developed at Bell labs
in the '30s and '40s is considered).

7) What platforms will OggSQUISH run on?

OggSQUISH is very conservative C; anything with gcc should compile it
without complaint.  Other C compilers may require slight
modifications; as the alpha progresses, defines will be added to
handle anything that's common.  Alpha testers have built OggSquish for
Linux, PowerMac, SunOS, Solaris, AIX, HPUX, IRIX, Ultrix, NetBSD,
Windows, WindowsNT and DOS.

8) Is development continuing? Is OggSQUISH likely to improve?
        
Hell, yes.  The biggest problem with development has been a surplus
(not a dearth) of ideas...  I had a working package in February 1994,
but there was always one more thing to try...  The goal is 15:1
transparent compression.

8) Is OggSQUISH free?  Where do I get it?

OggSQUISH is completely free for all NON-PROFIT, NON-COMMERCIAL use.
Get it.  Use it.  Try to improve it if you like.  Give it to your
friends to use.  If you plan to use it in another non commercial
package, I ask only that you request a license, which I will grant for
free (I am merely curious about where code will end up...)

However, you may not base any commercial product on OggSQUISH or
OggSQUISH code or use OggSQUISH in a commercial venture without
licensing it from me for a small fee.  I've spent over a year putting
full time work into this; it's been fun, but if you want to make money
off of it, so do I.  Common sense applies.  Write me if you're
interested: xiphmont@mit.edu.  FYI, I am currently negotiating with
MIT to place OggSquish under their legal protection (just in case).

Any samples produced by OggSQUISH are, of course, free and clear to
everyone.  The compression format is (RSN) to be published and
publicly distributed, but this does *not* place it in the public
domain.  I plan to protect the algorithm vigorously against commercial
encroachment (again, non-commercial, non-profit use may proceed
without restriction).  Commercial interests are welcome to use and
make money with OggSquish but are required to secure a license first.
More detailed distribution terms are included with the source package
and on the OggSquish Web page (see below).

OggSQUISH will be available in source from my machine DeskFish, via
WWW URL http://deskfish.cs.titech.ac.jp/squish/squish_index or via
anonymous ftp (deskfish.cs.titech.ac.jp) in the /pub/compression_apps
directory.  Alpha code is available *now*, but only through the Web
interface.  The original Squish package is also available in the above
ftp directory; although it's lossy compression leave much to be
desired, its lossless modes are still recommended.
Much more information about OggSQUISH exists at the above web URL.
 
    DeskFish WWW Server / Address comments to: xiphmont@cs.titech.ac.jp 

Item #11  THE CBC RADIO TRIAL
   
  THE OFFICIAL CBC RADIO WWW SITE IS NOW OPERATING AT HTTP://WWW.RADIO.CBC.CA. 
  
    ________________________________________________________________________ 
  
  A RESEARCH REPORT ON THE RESULTS OF THIS TRIAL IS NOW AVAILABLE. 
  
   [IMAGE] Network Services and Interfaces Laboratory 

Item #12  THE DIGITAL TRADITION FOLK SONG SERVER
   The Digital Tradition is a data base containing the words and music to
   thousands of folk songs. These songs have been collected over the last
   six years by Dick Greenhaus and friends. Originally distributed as a
   free PC DOS program with full text search and audio playback, the
   Digital Tradition is now also available for Macintosh computers, as
   plain ASCII text (e.g. for UNIX systems), and most recently via a
   World-Wide Web (WWW) Internet server. 
   
   Please read Dick Greenhaus' Introduction, Official Rules and Technical
   Details from the PC version. 
   
The World-Wide Web Digital Tradition Server

   In October 1993, Steve Putz created a World-Wide Web Server (on
   pubweb.parc.xerox.com) that allows users with an Internet connection
   to search for and display songs interactively using any of the readily
   available WWW browsers. The Web server can even provide audio of the
   song tunes for some systems. A paper describing this Web server was
   presented at the First International WWW Conference in Geneva, May
   1994: 
     * Interactive Information Services Using World-Wide Web Hypertext
       (HTML) 
       
   Before using the WWW server, please read How to Search The Digital
   Tradition. 
   
Getting Your Own Copy

   If you want to get your own copy of the PC, Mac, or ASCII Digital
   Tradition, see the FTP sites at ftp.parc.xerox.com (California) or
   ftp.uwp.edu (Wisconsin), or (PC or Mac versions only) send three
   formatted HD disks (5-1/4 or 3-1/2 inch) and a STAMPED, SELF-ADDRESSED
   mailer to Dick Greenhaus at: 

        The Digital Tradition
        28 Powell Street
        Greenwich, CT 06831

        Phone:  203/531-7314
        E-Mail: digitrad@world.std.com

Item #13  Voice Communications Over The Internet
Check out the archives available at http://www.cnet.com.  They had some
good articles about internet voice communications a bit ago.
This is the site for the computer show seen on the Sci Fi and USA
channels.

Item #14  PAM
  TALKING SOFTWARE BY JTS MICRO CONSULTING LTD.
Link to Pam Screen 
   
   Imagine a computer program that talks like HAL in "2001". Well,
   almost. PAM uses a sophisticated software speech synthesizer to speak
   any text you ask her to. PAM is shareware that you can evaluate for 30
   days. Click on the girl to see PAM's screen.
   I recorded a phrase spoken by PAM to a WAVE file. If your browser is
   configured to play WAVE files, Hear PAM speak. (It will take a minute
   to load the WAVE file).
   
The following functions are available in PAM, if selected:
   
    1. Greets you on loading Windows and closing Windows.
    2. Announces your pending appointments for the rest of the day
       (verbally of course) at startup.
    3. Speaks a reminder message you want to hear at startup or shutdown,
       or at any time during the day, by setting an alarm.
    4. Reminds you about your next appointment at a pre-set time prior to
       the appointment.
    5. Can remind you of an upcoming important date, such as an
       anniversary.
    6. Can interrupt a meeting with a pre-determined message at a pre-set
       time, to encourage a time limit on the meeting, or remind you of
       an issue to raise.
    7. Maintains a simple telephone directory.
    8. Can read and speak a text file or selected text from any document
       . This can be heard by anyone present in your office (reduces
       photocopies).
    9. Turns other applications (such as spreadsheets) into talking
       applications.
   10. Can play music in the background while you work.
   11. Display a calendar.
   12. Dial a telephone number.
   13. Checks your computer's memory and running programs and reports
       verbally.
   14. Print a report showing all of your appointments for any month.
   15. Announces the time verbally, if you want her to.
   16. Can be operated by a visually challenged person.
       
   Of course, you need to have a sound card installed with speakers or
   headphones to hear PAM speak.
     _________________________________________________________________
   
   
   
   Pam is usually invisible and works in the background. Since alarms and
   announcements are given verbally, you can continue to work in any
   other application without being disturbed by messages or windows on
   the screen. You don't even have to be working on, or looking at the
   computer.
   
   PAM can speak any text. If she doesn't say a particular word to your
   satisfaction, you can train her to say the word correctly.
   
   Visually Challenged? PAM can read documents out loud. And PAM can be
   set to verbally respond to all commands. Visually challenged persons
   may use PAM as a text reader.
   
   
   [IMAGE]
   
   
   [IMAGE] Registered Version Price: $39.95 U.S or $55.00 CAN inclusive.
   Download a copy of PAM_EN1D.ZIP (1 MB). You can try it free for thirty
   days.
   Send me a e-mail note to the address below if you have any questions.
   
   [IMAGE]
   
   
   This Page has been accessed 352 times since Sept. 1,1995. Copyright
   (c) 1995 by JTS Micro Consulting Ltd. Please comment by e-mail to
   tslemko@islandnet.com [IMAGE]

Item #15  INTERNET WAVE
   AUDIO ON DEMAND
NO MORE SILENT WEB BROWSERS!
         September 22, 1995: VocalTec today announced Internet Wave .
          Once again, VocalTec is expanding the horizons of the Internet.
          VocalTec, the same people who brought you the revolutionary
          Internet Phone, have a new surprise in store for you:
          Internet Wave, the Audio on Demand Helper Application for web
          browsers. And it can be yours for free.
          
          Internet Wave delivers live, top quality audio in real time.
          Using the de-facto Internet standard audio compression Vocaltec
          is famous for, Internet Wave offers an unmatched sound quality.
          Just compare it to the competition, and you will hear the
          difference.
          
          The Internet Wave player is colorful and fun to use. A friendly
          and intuitive interface gives you full control over all aspects
          of audio playback.
          
          A Beta version of the Internet Wave player is yours for free.
          And it comes with a free evaluation copy of the revolutionary
          Internet Phone.
          
           You can also get the Internet Wave Encoder and Server Utility
          software, which you can use to make your Web site speak, sing
          and play live audio. It, too, is free of charge. All you have
          to do is fill out and send us a license form.
          
   DOWNLOAD INTERNET WAVE FOR FREE
   
         You can download a free Beta version of the Internet Wave
          player, which includes an evaluation version of the popular
          Internet Phone, from the following ftp sites:
          
        ftp.vocaltec.com or ubique.com or fast.net 

   INSTALLATION
   
          The iwave02.exe file is a self-extracting archive.
          To install it, do the following:
          
         1. Download it to a temporary directory on your hard disk.
            
         2. From the Windows program manager, select Run from the File
            menu and run IWAVE02.EXE. It will prompt you to create a
            directory, and run SETUP to add a Program Manager group and
            icons.
            
         3. Now just click on an Internet Wave audio stream marked in
            your Web browser, and configure the browser. If you are using
            Netscape, it will ask you to configure a viewer. Use the
            Browse button to locate the IWAVE.EXE file, and choose OK.
            
Now you can start using Internet Wave!
          
          If you have any problems with Internet Wave, please send e-mail
          to support@vocaltec.com.
          
   CHECK OUT THESE SITES FOR SOME
   HOT INTERNET WAVE SOUNDS!
         Jeff Pulver's Web Site
          
          There is also a list of Internet Wave sites.
          Many more sites are in the making, and will be up soon!
          If you have a site with Internet Wave audio, fill out this
          form, and we will add you to the list.
Home Page] 
  V O C A L T E C 
    157 Veterans Drive, Northvale, NJ 07647
    Tel: 201-768-9400 Fax: 201-768-8893
    E-mail: info@vocaltec.com

Item #16  Audio On The Internet
http://204.241.250.3/Audio/Contents.html

Item #17  RealRadio System
Progressive Networks Introduces Version 2.0
of the RealAudio System
  OPEN ARCHITECTURE ENABLES THIRD PARTIES
  TO DEVELOP INTEGRATED REALAUDIO WEB APPLICATIONS
   Allows Customers To Deliver Synchronized Multimedia, Host Live Events,
   Deliver Music and Enhanced Audio On Demand 
   SEATTLE, October 30, 1995 Progressive Networks (PN) today announced
   RealAudio 2.0. RealAudio, which pioneered and is the emerging standard
   for audio on demand on the Internet, now features the following new
   capabilities: 
   
   * Support for live "netcasting;" 
   * Support for FM (mono) quality audio and music over 28.8 baud or
   higher connections; 
   * Synchronized multimedia capabilities that allow customers to deliver
   multimedia presentations through the Web; 
   * Architectural support for scalability through combining the best of
   multicasting and narrowcasting; 
   * Open architecture to enable integrated RealAudio third party
   applications. "After 20 years in broadcasting, it's exciting to have
   the multimedia tools that RealAudio Version 2.0 empowers you with,"
   said Robert Abbett, president, Internet Radio Hawaii. "One person can
   become an international broadcaster just like the major broadcast
   networks. I've encoded 15 different types of music and they all sound
   like great FM quality." 
   
   RealAudio System Version 2.0 will include several open architecture
   enhancements which will allow third party application developers to
   take advantage of the RealAudio System. Third party application
   developers will have access to a Playback Engine API (Application
   Programming Interface), and a Coder/Decoder API. In addition, the
   release will include a Netscape Plug-In which can be used to
   seamlessly integrate RealAudio functionality directly into the
   Netscape Navigator 2.0 client software, now in beta testing on the
   Internet. Other open architecture enhancement includes the ability to
   embed the player in such applications as Microsoft's Internet Explorer
   and Visual Basic. 
   
   "We are committed to open standards for the Internet and believe that
   publishing the RealAudio APIs and delivering plug-ins will enable
   on-line application developers to integrate the RealAudio standard
   into their software so that users can benefit from the quick and easy
   audio on demand system we have created," said Rob Glaser, president
   and CEO of Progressive Networks. 
   
   "The RealAudio Plug-In for Netscape Navigator not only integrates
   audio seamlessly, but also allows content producers to enhance their
   Web site with guided tours, narration and to turn their Web pages into
   full-blown multimedia shows," said David Rothchild, director of client
   product marketing at Netscape Communications. 
   
   "Working with Progressive Networks technology, our listenership has
   doubled every two weeks, and we expect that to continue to grow with
   the release of new RealAudio System Version 2.0 _ that's why we are
   expanding our service," said Mark Cuban, president of Audionet. 
   
   RealAudio System Version 2.0 will ship in January of 1996. The beta
   version will be available for download in November at
   http://www.RealAudio.com for PCs running Windows 3.1, Windows 95 and
   Windows NT and for 68040 Macintoshes or PowerPC. 
   
   Each of the new features is detailed below. 
   
   Live RealAudio broadcasts: New real-time encoding and serving
   technology allows content providers to broadcast events, meetings, and
   news stories to an organization, or to the world, live, as they are
   happening, without time delays. This Live Streams feature was alpha
   tested on September 5 with the first live major league baseball game
   on the Internet - Seattle Mariners vs. New York Yankees. 
   
   Multimedia synchronization: RealAudio Multimedia synchronization
   allows content providers to control how the RealAudio Player appears,
   and embeds instructions into the RealAudio stream which can transform
   simple audio clips and Web pages into multimedia presentations. 
   
   Music on demand and improved audio quality: A new 18Kb algorithm
   optimized for the delivery of music will allow content providers to
   broadcast live concerts, and offer music on demand, with clean, crisp
   results. 
   
   Scalability: RealAudio Version 2.0 features architectural support for
   hybrid narrowcasting and multicasting. A network of special RealAudio
   server software, called Splitters, that will be deployed throughout
   the Internet during 1996, will over time enable RealAudio customers to
   deliver popular programming to tens or even hundreds of thousands of
   simultaneous listeners. 
   
   RealAudio Version 2.0 allows bandwidth negotiation between Servers and
   Players which enables the user to play audio of the best possible
   quality given available bandwidth. 
   
   Open architecture: RealAudio Version 2.0 open architecture
   enhancements will allow third party application developers to take
   advantage of the RealAudio System. Third party developers will have
   access to: 
   
   * Playback Engine API (Application Programming Interface): Will allow
   third parties to plug-in their own interface. 
   * CODEC's API (Application Programming Interface): Will allow third
   parties to plug-in their own audio CODECs (compressor/decompressors). 
   * Netscape plug-in: Will enable third parties to integrate audio on
   demand features directly into the Netscape Navigator 2.0, the popular
   network navigation software. 
   *OLE and OCX integration: Will enable third parties to develop
   programs around audio on demand files for better integration with the
   Internet and richer more robust applications. 
   * Support for firewalls: New support for firewall proxies allows
   organizations behind firewalls to serve up and receive live and on
   demand audio without exposing their network to security risks. 
   
   About the RealAudio System Progressive Networks' RealAudio
   client-server software system enables Internet and on-line users
   equipped with conventional multimedia personal computers and
   voice-grade telephone lines to browse, select and play back audio or
   audio-based multimedia content on demand, in real time. This is a real
   breakthrough compared to typical download times encountered with
   delivery of audio over conventional on-line methods, in which audio is
   downloaded at a rate that is five times longer than the actual
   program; the listener must wait 25 minutes before listening to just
   five minutes of audio. 
   
   Since its introduction in April, over 600,000 RealAudio Players have
   been downloaded from the RealAudio Web site and more than 150 Web
   sites on the Internet offer RealAudio content. 
   
   Progressive Networks also offers a RealAudio Server product for major
   media content providers to distribute audio or audio-based multimedia
   streams over the Internet to a broad base of consumers and end users. 
   
   About Progressive Networks and Netscape Communications Corporation
   Progressive Networks, based in Seattle, develops and markets software
   products and services designed to enable users of personal computers
   and other digital devices to send and receive audio and audio-based
   multimedia services using the existing infrastructure. 
   
   Netscape Communications Corporation is a premier provider of open
   software to enable people and companies to exchange information and
   conduct commerce over the Internet and other global networks. The
   company was founded in April 1994 by Dr. James H. Clark, founder of
   Silicon Graphics, Inc., a Fortune 500 computer systems company; and
   Marc Andreessen, creator of the NCSA Mosaic research prototype for the
   Internet. Traded on Nasdaq under the symbol "NSCP," Netscape
   Communications Corporation is based in Mountain View, California. 
   
   Netscape and Netscape Navigator are trademarks of Netscape
   Communications Corporation. 
   
   For additional information, please contact:
   KillerApp Communications
   Allison Thomas/Katie Cotton, 818/509-3700
   Rachel McCallister, 213/939-5991

Item #18  Tucson Amateur Packet Radio Inc
To all radio amateurs
Tucson Amateur Packet Radio Inc (TAPR) has added an audio ''virtual
meeting, workshop, and seminar page'' to its Home Page on the
Internet, according to TAPR President Greg Jones, WD5IVD.

The address is http://www.tapr.org/

TAPR is evaluating a ''RealAudio'' system to present packet radio
meetings and presentations. The system only allows six concurrent
connections, so if you find that an audio channel is busy, try
later, Jones said.

The new audio selections include:

The March 1995 TAPR annual meeting in St Louis, with a TAPR/AMSAT
workshop and a seminar on error control coding by Phil Karn, KA9Q;

A national meeting of repeater frequency coordinators on October 7,
1995, near St. Louis, including talks by Ralph Haller, deputy chief
of the FCC Wireless Telecommunications Bureau, and ARRL President
Rod Stafford, KB6ZV; and

An interview with TAPR President Jones on the syndicated radio
program ''Ham Radio and More,'' August 13th, 1995.

The TAPR Home Page also contains a primer on amateur packet radio
and other packet-related material.

Item #19  Real Radio - Progressive Networks
Dear RealAudio User:
Progressive Networks is pleased to announce the launch of Timecast:
The
RealAudio Guide, a web-navigation service that makes it possible for
you to
receive customized narrowcasts of multimedia news and information over
the
Internet.

Timecast's Daily Briefing allows you to choose audio clips from a
dozen
leading news and information organizations, including ABC, c|net, and
Entertainment Tonight.  Timecast also gives you easy access to any of
the
dozens of radio stations that are broadcast live over the Internet,
and
Timecast's Live Now feature is your up-to-the-minute resource for Live
RealAudio events on the Net. Finally, Timecast provides a search
facility
that combs a database of hundreds of sites that are enhanced with
RealAudio.

We invite you to discover Timecast at http://www.timecast.com A beta
version of Timecast is now available for testing and we encourage you
to
send your comments to: timecast@prognet.com. Timecast requires the
RealAudio
2.0 Player available for download from http://www.realaudio.com

RealAudio Player 2.0 adds new features and functionality, including:

- Improved sound quality for 14.4 and 28.8 connections
- Live RealAudio cybercasts, including concerts, breaking news, and
other
  live events.
- Integrated RealAudio Plug-in
- Synchronized Multimedia for compelling Internet presentations
- Bandwidth Negotiation-Optimal sound quality for your connection
speed
- Firewall support

Progressive Networks is also now offering the RealAudio Player
Standard
Edition 2.0 for Windows 95 on CD-ROM, including priority email
support, hot
audio content, and informative HTML and printed documentation for both
the
Player and the Encoder. For more information on this product, please
visit
http://www.realaudio.com/products/player95.html

We hope you enjoy the new player and find Timecast a useful tool for
getting
the most out of RealAudio.

Sincerely,
Rob Glaser
CEO, Progressive Networks

Item #20  Real Audio Radio
        Hunting For The Best Radio Sites On The Internet
                        By MIRIAM LONGINO
                    c. 1997 Cox News Service
                                      
    T he most powerful radio you own may be the computer  sitting
on your desk.

   Thanks to recent advances in audio technology  in  cyberspace,
it's  now  possible  to  connect to hundreds of radio stations --
many broadcasting live -- over the Internet.

    Wondering what the weather's like in South Florida?  Pull  up
Miami's  WFTL-AM.   Want to hear Paul Harvey's news during lunch?
Look  for  KSDO-AM  from  San  Diego,  which  airs  the    crusty
commentator's show every morning at 9:30 Pacific time.  How about
jazz straight from New Orleans?  Type WWOZ-FM for 24 hours of the
sounds  of Bourbon Street.  It's even possible to hear the Top 10
songs in the city of Brno, Czech Republic.   (No.    1  on  their
countdown this week:  Alanis Morissette's ``Head Over Feet.'')

   ``If you love radio, it's like being a kid again,''  says  Amy
Van  Hook,  marketing  manager for Atlanta's WNNX-FM (99.7).  ``I
remember turning that knob on the AM dial and listening.  I  used
to  get  so  excited  to  pick up New York or Chicago.  Now I get
excited when I get on the Net and find a station  in  Germany  or
somewhere.  It really brings back the magic of radio.''

    For listeners who have moved, it's a way  to  stay  in  touch
with  their  hometown.    For  stations,  the Internet widens the
audience, builds prestige and increases in-office listening.   An
added  plus  is  that  Internet  listening counts in the Arbitron
ratings.

    But, as in the days of the old transistor radio,  picking  up
stations  on  the  Net can often be unpredictable and fuzzy.  And
you must have the right equipment, or  your  search  will  be  as
frustrating as a broken antenna.

     Your most important tool is sound.  Take note:  Just because
you can hear sounds on various Internet sites, such as 30 seconds
of Reba McEntire warbling  her  latest  hit  on  her  home  page,
doesn't mean you'll be able to pick up extended radio broadcasts.
To get live feeds, you must download  the  appropriate  software.
To listen to most online radio broadcasts, you'll need RealAudio.
StreamWorks is the other commonly used software.

    Now, start hunting.  The best  way  to  begin  is  to  access
AudioNet,  the  largest  online audio site.  You'll get a menu of
RealAudio content from live  sporting  events  and  Internet-only
concerts  (such  as  Yes at Tower Records on the Sunset Strip) to
video conferencing (the CEO of AT&T addressing employees).    You
can even pick up the scanner at the Dallas police department.

    But for radio, go straight to the menu strip down  the  side,
where  24  formats  are  listed.  Click on your choice -- such as
talk, sports, dance, alternative,  country  or  Christian  --  to
access  100  radio  stations,  including talk giant WOR-AM in New
York; KNRK-FM, the ``New Rock Revolution,''  in  Portland,  Ore.;
and  WPSL-AM,  the  ``Talk  of  the Treasure Coast,'' in Port St.
Lucie, Fla.  There's a 24-hour station playing  nothing  but  the
Grateful  Dead.  You can hear Jack Benny and old radio serials on
the Old Time network.  And you'll find Atlanta there too; WNNX is
available worldwide on the Net.

    Van Hook says that, since 99X began Internet broadcasts  last
summer,  its  disc  jockeys  routinely  get  e-mail  from fans in
France, England and other parts of the globe.

   ``Soon people are going to be able  to  listen  to  any  radio
station they want to, regardless of location,'' Routman predicts.
``And what's going to happen is one or more of those stations  is
going  to  become like WTBS, and decide to become a superstation.
That's how all of our kids are going to grow up.''

                          BEST OF THE RADIO SITES
                                      
    National Public Radio: One of the best radio sites on the Internet.
    The NPR home page offers nearly everything you hear on local public
   radio, and more. The latest news from ``Morning Edition'' is here. So
    are ``All Things Considered,'' ``Car Talk,'' ``Talk of the Nation''
                   and ``Fresh Air.'' http://www.npr.org
                                      
   Elliott Broadcast Services: This site helps you search for a specific
   AM or FM station by city or call letters. http://www.radiostation.com
                                      
        WWOZ-FM New Orleans: This 24-hour station serves a blend of
     traditional and contemporary jazz and New Orleans music. Catch the
                 blues and R&B show daily from 3 to 5 p.m.
                  http://www.audionet.com/radio/jazz/wwoz/
                                      
     Grateful Dead Radio: All Dead, all day, all night. Created for the
         Internet. http://www.audionet.com/radio/classicrock/gdead/
                                      
   Station2000: One of the first Internet-only radio stations, created by
       California disc jockey Jim Ladd. Live concerts (Styx), artist
      interviews (Peter Frampton) and a show called ``Headsets'' -- a
     90-minute, stream-of-consciousness music/talk mix that attempts to
      recapture the glory days of FM rock. http://www.station2000.com
                                      
     Yesterday USA: Classic radio serials (such as ``The Shadow''), big
          band music and vintage comedy. Created for the Internet.
              http://www.audionet.com /radio/oldtime/yestrday/
                                      
   KISS-FM Brno: Get international with this Czech Republic station. Not
     a live feed, but you can sample the top hits, take a look at disc
                  jockey profiles and possibly win a Ford
   Fiesta.http://ns.www.cz/kiss/KICK-AM Sydney: Country, rock and blues,
     live from Sydney, Australia. http://www.mbs.unimelb.edu.au/radio/

Item #21  The Arena
http://rnzfb.org.nz/jmosen
The site has many features, including the most comprehensive list of blindness
technology resources I've seen, a list of home pages run by blind people, over
1400 links to Realaudio sites, a huge list of news resources, and the
opportunity for you to contribute to our Voice Behind the Keyboard section,
where you can hear what the people you correspond with sound like.  You can
also listen to Realaudio of some of my most recent radio comments, which I
still do from time to time.
Jonathan Mosen jmosen@rnzfb.org.nz

Item #22  Real Audio Files
http://www.real.com/
RealPlayer and RealPlayer Plus 4.0 play the great RealAudio and RealVideo
content on the web, all without download delays.
- Stereo at 28.8, near-CD quality at higher bitrates, AM-quality at 14.4 -
- Newscast-quality video at 28.8 and full-motion at higher bitrates - 
Order & download now 
Current Player Plus owners upgrade free. 
[About RealPlayer Plus]
- 28.8 users can experience near-CD quality audio & full-motion video using
Perfect Play. 
- Scan the Internet for live sites. 
- Preset buttons give you instant access to your favorite audio and video
content. 
- Record content off the Web. 
- Get personalized news and information using Timecast, Progressive
Networks multimedia navigation Web site. 
- Hundreds of dollars in free offers from ESPNET SportsZone, CDNow, Taylor
Subscription Talk, Sportsline, MindSpring, and more. 
- Box includes software on CD-ROM, Getting Started Manual, Netscape
Navigator, Microsoft Internet Explorer, and free Internet connection time
and discounts. 
- $29.99, including 30-day money back guarantee.
- More details 
Order & download now 
Current RealAudio Player Plus owners should upgrade to RealPlayer Plus 4.0
beta through their personal Timecast page. The upgrade is provided free of
charge. 
Download now 
[About the free RealPlayer]
- Supports basic RealAudio & RealVideo features. 
- Free for individual use.

Item #23  Internet Radio
From: Michael Lang abraxas@BERLIN.SNAFU.DE
there's another new format for audio streaming on the net. This one
doesn't offer video, but it's sound quality is the best I've ever
heard on net radio. Realaudio has problems playing classical music.
Pianos and violines do not sound very well with Realaudio. With
Audioactive, I can hardly hear a difference, when I compare it to
normal FM radio. At the moment, I know of two radio stations,
broadcasting with Audioactive. One is a classical music station, it
broadcasts in stereo.
You can download the Audioactive player at www.audioactive.com. The
site is a bit framy, I'd not use Internet Explorer, Lynx works better.
At http://207.170.133.100/source3.m3u, you can listen to classical
music, this is the exact link to listen.
At http://www.wcsb.org/source2.m3u, you can listen to an alternative
radio station. This is also a link, which directly activates the
Audioactive player, if you've installed it.
A good list of radio stations on the net can be found at
http://www.brsradio.com/webcasters/.

Item #24  Audio bible - Online bible Reading
Hear the Bible read.
http://www.audio-bible.com/No_Text_Menu.html

Item #25  BRS Web Radio
Gateway to every radio station broadcasting on the web.
http://www.web-radio.com

Item #26  Sorensen Pacific Broadcasting - NEWSTALK K-57
Island Of Guam
http://www.radiopacific.com/k57

Item #27  Vocalauf Communications
Your one-stop audio resource.  Every topic under the sun.
HTTP://www.evansville.net/~mikelauf

Item #28  Dan's Radio Room
dan w. kysor"
Email:  Dankysor@CRIS.COM
anyone using netscape, win95 lynx or msie, check out my web site under
"Dan's Radio Room" and enjoy!
anyone who would like to email me privately sites to add to this, let me
know.  am looking for the link to an all news station to put up there.
my web site is http://www.concentric.net/~dankysor
Dan W. Kysor

Item #29  NFB Realaudio Site
The NFB real audio site is  now up and running.
It contains, as its first item, a complete recording of the NFB
at 50, Dr. Jernigan's 50th aniversery speech in Dallas.  To play with it,
you need:
A web browser capable of spawning plugin utilities. (netscape and Internet
Explorer work fine.)
The real Audio player or Player +.
Go to the URL: http://www.nfbcal.org/sound.html to hear the sound of the
NFB at 50 on the Net.
David Andrews, dandrews@visi.com
Telnet to nfbnet.org

Item #30  Audible
http://www.audible.com
http://www.audible.com/audible/new_tour/what_is_audible.html
                           What is Audible?

 Audible is the inventor of a new technology that lets you take audio
  from the Internet and listen to it whenever and wherever you want.

      Here are some of the many features of the Audible system:

  * Audible has more than 10,000 hours of audio programs, including
  audiobooks at savings of 60% and exclusive business programming.
  * Our online store is never out of stock. You can download any of
    our titles directly to your computer and Audible MobilePlayer
                              anytime.
  * Audible offers your favorite radio programs, which you can listen
                    to when you want to hear them.
   * With the Audible MobilePlayer, you can listen wherever you go,
    whether you're commuting, traveling, exercising, or relaxing at
                                home.
  * The Audible MobileAudio System is ideal for corporate groups who
        wish to distribute their own unique audio to employees,
                       customers, or partners.

                   Browse the Audible.com(TM) store
                  Preview thousands of audio programs
   Select the ones you want Listen to the Audible MobilePlayer with
headphones or unplug the headphones and listen in the car or at home

               Download the AudibleManager(TM) software
                        Purchase audio programs
           Download and listen to programs at your computer
        Or transfer programs to the Audible MobilePlayer(TM)

Item #31  Yesterday USA Super Station
Old time radio shows and vintage music 24 hours a day.
http://www.radio.audionet.com/radio/oldtime/yestrday


Item #32  Voice Of america
Online real audio broadcasts  and program schedules.
http://www.trsc.com/cw.html

Item #33  Earlene's Home Page
Radio broadcasts, base ball games, and lots more.
http://home.earthlink.net/~hughese/

Item #34  Baseball Sites
Anaheim Angels
Catch every regular season game.
www.angelsbaseball.com/gameday/index.html
Arizona Diamondbacks
Catch every regular season game in their
Gameday section.
www.azdiamondbacks.com/frameset.html
Atlanta Braves
Catch every regular season game on A M 750 WSB.
www.accessatlanta.com/wsbradio/bravesaudio/index.html
Baltimore Orioles
Catch every regular season game on WBAL.
www.wbal.com
Boston Red Sox
Catch every regular-season game on W E E I
www.weei.com/home2.asp
Chicago Cubs
Catch every regular season game.
www.cubs.com/realnet.htm
Chicago White Sox
Catch every regular season game.
www.chisox.com/audio.htm
Cincinnati Reds
Catch  every regular season game.
www.cincinnatireds.com/audio/index.html
Detroit Tigers
Catch every regular season game in their Listen Live section.
www.detroittigers.com
Florida Marlins
Catch every regular season game on WQAM.
www.audionet.com/radio/sports/wqam/
Houston Astros
Catch every regular season game.
www.astros.com/audiopg.htm
Kansas City Royals
Catch every regular season game on KMBZ.
www.radio.broadcast.com/radio/News/KMBZ/
Los Angeles Dodgers
Catch every regular season game in their Game
Information section.
www.dodgers.com
Milwaukee Brewers
Catch Jim Powell and Bob Uecker for every regular season game.
www.milwaukeebrewers.com/jsonline/
Minnesota Twins
Catch Twins' action through broadcast.com or
locally on the Twins' WCCO Radio.
www.radio.broadcast.com/radio/sports/kfan/
Montreal Expos
Catch every regular season game on
CIQC (Montreal).
www.ciqc.com/realaudio.html
New York Mets
Catch every regular season game.
Scroll down to the WFAN Audio Broadcast link.
www.mets.com/homepage/homepage.asp
New York Yankees
Catch every regular season game.
www.yankees.com/web/gameday/listener.html
Oakland Athletics
Catch every regular season game through
broadcast.com.
www.oaklandathletics.com/gameday/webcast.htm
Philadelphia Phillies
Catch every regular season game.
www.phillies.com/audionet.html
Pittsburgh Pirates
Catch  every regular season game.
www.pirateball.com/BROADCASTpage.html
St. Louis Cardinals
Go crazy and catch every regular season game.
www.stlcardinals.com/GameAudio.html
San Diego Padres
Oh, doctor!
Catch Jerry Coleman for every regular season game.
www.padres.com/audio.html
San Francisco Giants
Catch every regular season game on KNBR. Click
on the KNBR LIVE NOW icon.
www.bayinsider.com/knbr/programming/giants.html
* Current KNBR Giants Schedule.
Seattle Mariners
Catch Dave Niehaus and Rick Rizzs for every regular season game.
Bring some mustard for any grand salamis.
www.rbn.com/mariners/
Tampa Bay Devil Rays
Catch every regular season game on  WFLA.
www.970wfla.com/970live/default.html
Texas Rangers
Catch every regular season game through
texasrangers.com and click on enter
then games, then live.
www.texasrangers.com
Toronto Blue Jays
Catch  every regular season game.
www.bluejays.ca/audio/nextaudio.cgi

Item #35  XLink Pop
http://www.musicmusicmusic.com 
Listen to over 10,000 songs online.

Item #36  American Council Of The Blind
http://www.acb.org
Listen to various audio files.

Item #37  policescanner.com
Live Police and fire broadcasts in large American cities.
Uses real audio.
http://www.policescanner.com

Item #38  Tuner
Live internet broadcasts around the world.
http://www.vtuner.com


                            End Of Document

