From mailserv@gaia.ucs.orst.edu Thu May  5 15:48:53 1994
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Date: Thu May  5 13:38:06 PDT 1994
From: gus-music-request@gaia.ucs.orst.edu (GUS Musician's Server)
Reply-To: gus-music@gaia.ucs.orst.edu (GUS Musician's Digest)
Subject: GUS Musician's Digest V7 #5

GUS Musician's Digest       Thu, 5 May 94 13:38 PST      Volume 7: Issue   5  

Today's Topics:
                     Cakewalk Pro and Midi Mapper
                     GUS Musician's Digest V7 #3
                     GUS Musician's Digest V7 #4
                   MIDI & Sample together - GUS IT!
                              SUBSCRIBE

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

----------------------------------------------------------------------

Date: Thu, 5 May 94 10:07:36 EDT
From: "Burns Fisher, VMS Engineering  05-May-1994 1010" <fisher@skylab.enet.dec.com>
Subject: Re: Cakewalk Pro and Midi Mapper

>Has anyone out there managed to get Cakewalk pro 2.0 to work correctly 
>with their GUS using the midi mapper?  When I select midi mapper out the 
>midi device the program stops cacheing the patches, but when I select the 
>Ultrasound driver for midi device it does.  Unfortunately I also control 
>a drum machine through the GUS's midi port and need the midi mapper to 
>control both the drum machine and the GUS synth at the same time.

No personal experience here, except to say the following:  Remember that the GUS 
comes with TWO different drivers:  One to run the on-card synth and the other to 
run the MIDI output.  I assume you are plugging a drum machine into the GUS midi 
box, right?  In that case, I think you need a Midi Mapper setup that outputs to 
the GUS MIDI Out driver rather than to the GUS Synth.  Then for drum output, you 
send it to the Midi Mapper, and for synth output you send it direct to the Gus 
Synth driver.  CWPro can deal with multiple output ports, so this should work 
fine.

Burns

------------------------------

Date: Wed, 4 May 1994 14:12:56 -0700 (MST)
From: "Shawn T. Rutledge" <rutledge@enuxsa.eas.asu.edu>
Subject: Re: GUS Musician's Digest V7 #3

> F.M.J.-Software presents:
> 
> :Ultrasound Patch Librarian: v0.2b	[UPL02.ZIP]

Just like to express my gratitude for you guys coming out with this, and
then upgrading it so soon!  It's definitely something Patch Manager should
always have done.  Are you gonna add a mouseable keyboard so I can play
notes to try out a patch, like in PM?  Yasee, myself and probably lots of
other GUS users don't necessarily have MIDI keyboards yet.
> 
> Which brings me to my question -- the recorder patch that came with the
> GUS is a bit lame (in 6K I wasn't expecting much).  Does anyone know
> of where I can get a good one?  I'm also after a few medieval and
> renaissance instrument patches that aren't in the general MIDI set,
> for example, rebec, crumhorn, shawm*, lute.  Does anyone know about how to
> go about getting one of these?  Failing that (since I'm also new to
> the GUS), is it a major task to create one from scratch -- I have the
> appropriate instruments.

No, it's not hard at all.  You just use your favorite WAV editor to record
the instrument, chop off its endpoints, and save it, then go to Patchmaker
and goof around with loop points and stuff and save as a .PAT.  Course,  
you'd better have the daughercard, so as to be able to do 16 bit patches 
rather than 8-bit, if you want lots of quality.  And don't forget to 
upload them to epas when you're done.  :-)  
> 
> I was thinking of a Windows program that could capture MIDI data, alter/add 
> data (pitch bend, modulation, etc.) according to joystick movement and send 
> on it's way to the card or midi out - all real-time of course. If different 
> sounds were assigned to joystick XY positions & volume control added, 
> cross-fading could be controlled real-time !!

Cool idea!
> 
> I'd be very interested to hear from anyone who has any thoughts on this, 
> since if no programs are available to do this and it is possible, I might 
> have a bash myself.

Do it man!  That would be rad!
> 
> Date: Tue, 3 May 1994 01:56:48 -0400
> From: <Mcq@oti.on.ca>
> Subject: Wake up and smell the future...
> 
> ***IMPORTANT: Please read.***
> 
> The GUS is dying. What are we going to do about it? 

<...>

> 2) Analog synths are IN!
> 
>    Imagine having an application which had a window that looked just like a
>    miniMOOG front panel... You twiddle the nobs just like you would on a mini.
>    If you hit a note on your music keyboard (the software watches midiIn, of course)
>    the software *computes* the sound a miniMOOG would have made with those
>    settings (It's just some serious math, after all!), downloads the sample to
>    the gus and plays it. When you get the sound exactly the way you want it, 
>    you say "Make Patch" and it generates a reasonable set of samples which cover
>    the whole keyboard range and constructs a GUS patch. Not quite real-time, but
>    it sure would be impressive!
> 
> 3) Wavestation on a card
> 
>    Have you ever heard a KORG Wavestation? It's arguably the only truly interesting
>    sample playback synth on the market today. Believe me, if you haven't heard
>    what it can do, you should go and listen to one.
> 
>    The way it works its magic is by splicing together little segments of many
>    different samples and crossfading them into each other over time. They call
>    this "wave sequencing". You can set loop points and hold points, pitch, and 
>    volume, but that's about it. The results are amazing. Huge sweeping pads and 
>    sounds that *seem* natural but you can't quite put your finger on what instrument
>    it is (like "pluckrimba" that starts out with a guitar pluck, but ends up
>    sounding like a marimba).
> 
>    To do this on the GUS, you just need a slightly more interesting driver. It
>    would use two voices for each sound it plays (more if you want to allow
>    layers (and I do)), and would cycle through the waves according to a simple 
>    description. Easy.

How about combining those two ideas?  Have multiple instruments and synthesis
styles available in one program.
> 
> Finally, having said all that, I would like to be able to say that I am hard at 
> work trying to make the above ideas happen. Unfortunately, I'm not. My life is 
> a little (actually, quite a lot) too complex right now. In fact, I've probably
> used up my free time for the next year just typing up this message. My hope

I've had the idea about the analog synth for a while.  I'd love to write one
two.  Maybe this summer!  Then again I don't know how much free time I'm gonna
have either.  But if I do it will be a fairly high priority to write some 
kind of software, and I feel right now like that would be one of the most
useful things I can think of writing.  Sort of a graphical version of 
Csound.
-- 
  _______                                                             KB7PWD
 (_  | |_)                                            shawn.rutledge@asu.edu
 __) | | \__________________________________________________________________
* C * techno * ARS * GUS * freedom of information * Star Trek * RISC * 

------------------------------

Date: Thu, 5 May 94 9:54:50 BST
From: james@maths.exeter.ac.uk
Subject: Re: GUS Musician's Digest V7 #4

GUS Musician's Server wrote
>Subject: Cakewalk Pro and Midi Mapper
>
>Has anyone out there managed to get Cakewalk pro 2.0 to work correctly 
>with their GUS using the midi mapper?  When I select midi mapper out the 
>midi device the program stops cacheing the patches, but when I select the 
>Ultrasound driver for midi device it does.  Unfortunately I also control 
>a drum machine through the GUS's midi port and need the midi mapper to 
>control both the drum machine and the GUS synth at the same time.

why?  I have used  cakewalk to control a gus synth and an external drum 
machine without using the midi mapper..

>Does the Cakewalk patch fix this?  I bought the program from someone who 
>had lost their registration card and never sent it in.  Is their a ftp 
>site where the patch can be downloaded?

there is a 2.01 version which is available as an upgrade to 2.00 thats 
suppposed to improve patch caching.

>From: Kim Grubb <grubbkw@cs.curtin.edu.au>
>Subject: MIDI and sampling (together!?)
>
>Over the past months I have seen messages from GUS musicians that 
>indicate a need to be able to trigger one's own samples from
>incoming note on/off MIDI messages. From my understanding, there
>doesn't seem to be any way to do this apart from buying an EMU
>or EMAX or EPS (or whatever) or converting WAV's to patches.

[blah ]
>
>I gather this would be valuable to home movie people as well,
>as it would allow the synchronisation of soundeffects with
>SMPTE by means of a SMPTE to MIDI converter.
>
>So, am I missing something here, or is there anything available
>currently to do this (short of spending $1000's on a sampler).

cakewalk ( the newer versions ) are supposed to sync .wav files into cakewalk
sequences pretty well, but this doesnt address the problem of incoming midi
messages.
Converting wavs/eps whatever to patches is quite easy using the excellent 2pat
program available as 2PAT10.ZIP on 128.100.160.36:/pub/pc/ultrasound/incoming

The 256k limit is a bit nasty though and Im sure that a number of electronic
musicians would pay a few bob for a crude midi controllable direct to (and 
from) disk recording program.

-- 
James Andrews, Computer Development Officer, Exeter University Maths Dept

------------------------------

Date: 05 May 94 08:27:44 EDT
From: "Eric Bell, Howling Dog Systems" <71333.2166@CompuServe.COM>
Subject: MIDI & Sample together - GUS IT!

Kim Grubb,

The GUS can do what you want.

I went through the excercise just last night for fun, using some .WAVs from
Roland's RAP-10 demo, and using the THX .WAV (200K plus).

Using PatchMaker Lite, you can load up a .WAV file, create a New patch, and
drag the .WAV file to it, thus converting it to a patch.

Then you set various parameters, looping/non-looping etc., whether the patch
can be pitch shifted across the keyboard etc.

Then you save it as a .PAT file.

To use the patch, you edit your ULTRASND.INI file and insert the new patch
name in an existing bank (bank 0 for example) at a certain note number. Or you
create a new bank number, containing the patch.

I then booted up Power Chords Pro, and selected the UltraSound Bank with the
custom patch in it.

With MIDI Through enabled, I went to the Rhythm Editor, hit the Options button
and selected the custom patch. Now I could trigger the patch at various
pitches from the MIDI keyboard.

I could also use the on-screen keyboard, or the fretboard to do this. It was
cool to play 6 THXs at the same time at different pitches on the fretboard.
Gave a very interesting effect. Also I could pitch bend the samples as they
played. The GUS is so cool that way.

BTW, the RAP-10 has problems. Including the price. $685 CA at the store I was
at, with a $799.00 or $899.00 list. My goodness, I could buy 3 or 4 GUS's for
that!

Eric

------------------------------

Date: Thu, 5 May 1994 12:34:28 -0500 (CDT)
From: Tom.Deneau@amd.com (Tom Deneau)
Subject: SUBSCRIBE



------------------------------

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