Hmm... This is a "chiptune" which I put together for the Amiga group
Epsilon.  They used it in their Anti-NES intro, which they had intended
to use in the PartyII (I think) intro competition.  Last I heard, there
was some sort of complication and their intro was never entered.

The specs I were given were along these lines: I could adjust the speed
only at the very beginning, and at no point thereafter.  Also, the player
they were using was based on NoiseTracker, so I had to avoid using any
ProTracker commands... and, I later found out, I had to avoid using any
sample fine-tuning!  By result, I wound up finetuning the samples myself
(using AudioMaster, I think).  That took forever, and made a lot of the
samples sound even worse than they did originally (as I had resampled
some of them to make their playrate as low as possible).

I think I did an okay job, considering its size ;).

It's worth mentioning that this mod plays perfectly with Inertia Player
1.2.

-Maruku    jbrown@gnu.ai.mit.edu


